local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133213219
L1_1 = {}
L2_1 = {}
L2_1.config_id = 219001
L2_1.monster_id = 25080101
L3_1 = {}
L3_1.x = -3394.817
L3_1.y = 203.043
L3_1.z = -3429.419
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.72
L3_1.y = 279.413
L3_1.z = 358.238
L2_1.rot = L3_1
L2_1.level = 25
L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L2_1.disableWander = true
L2_1.pose_id = 1001
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 219004
L3_1.monster_id = 25010501
L4_1 = {}
L4_1.x = -3396.22
L4_1.y = 202.807
L4_1.z = -3427.41
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 355.11
L4_1.y = 151.856
L4_1.z = 356.547
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.pose_id = 9007
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 219005
L4_1.monster_id = 25010401
L5_1 = {}
L5_1.x = -3398.237
L5_1.y = 202.802
L5_1.z = -3432.289
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 1.098
L5_1.y = 74.861
L5_1.z = 0.63
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.pose_id = 9007
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 219006
L5_1.monster_id = 25080301
L6_1 = {}
L6_1.x = -3395.94
L6_1.y = 202.872
L6_1.z = -3431.793
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 1.791
L6_1.y = 9.213
L6_1.z = 5.711
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L5_1.disableWander = true
L5_1.pose_id = 1003
L5_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 219002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -3399.444
L3_1.y = 202.796
L3_1.z = -3429.036
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 2.672
L3_1.y = 0.125
L3_1.z = 5.356
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 219007
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -3398.763
L4_1.y = 202.813
L4_1.z = -3430.639
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.895
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 219008
L4_1.gadget_id = 70300105
L5_1 = {}
L5_1.x = -3401.84
L5_1.y = 202.506
L5_1.z = -3425.468
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 5.448
L5_1.y = 35.589
L5_1.z = 9.294
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 219009
L5_1.gadget_id = 70300092
L6_1 = {}
L6_1.x = -3402.782
L6_1.y = 202.688
L6_1.z = -3431.344
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 2.672
L6_1.y = 0.125
L6_1.z = 5.356
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 219010
L6_1.gadget_id = 70300094
L7_1 = {}
L7_1.x = -3397.59
L7_1.y = 202.804
L7_1.z = -3434.946
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 2.672
L7_1.y = 0.125
L7_1.z = 5.356
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 219011
L7_1.gadget_id = 70220048
L8_1 = {}
L8_1.x = -3398.874
L8_1.y = 202.426
L8_1.z = -3425.28
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 2.672
L8_1.y = 0.125
L8_1.z = 5.356
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 12
L8_1 = {}
L8_1.config_id = 219012
L8_1.gadget_id = 70220048
L9_1 = {}
L9_1.x = -3390.681
L9_1.y = 203.229
L9_1.z = -3430.338
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 2.672
L9_1.y = 0.125
L9_1.z = 5.356
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 12
L9_1 = {}
L9_1.config_id = 219013
L9_1.gadget_id = 70220051
L10_1 = {}
L10_1.x = -3399.441
L10_1.y = 202.592
L10_1.z = -3426.661
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 2.672
L10_1.y = 0.125
L10_1.z = 5.356
L9_1.rot = L10_1
L9_1.level = 27
L9_1.area_id = 12
L10_1 = {}
L10_1.config_id = 219014
L10_1.gadget_id = 70220051
L11_1 = {}
L11_1.x = -3390.724
L11_1.y = 202.988
L11_1.z = -3431.798
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 2.672
L11_1.y = 0.125
L11_1.z = 5.356
L10_1.rot = L11_1
L10_1.level = 27
L10_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1219003
L2_1.name = "ANY_MONSTER_DIE_219003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_219003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_219003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 219001
L5_1 = 219004
L6_1 = 219005
L7_1 = 219006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 219002
L5_1 = 219007
L6_1 = 219008
L7_1 = 219009
L8_1 = 219010
L9_1 = 219011
L10_1 = 219012
L11_1 = 219013
L12_1 = 219014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_219003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_219003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 219002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_219003 = L1_1
